SportApps 3

New touch interface - Quick action buttons - dual channel NDI & SDI - Optimized live operator workflows

Every SportApp uses sport-specific playout panels for intuitive ease of use. Panels can be controlled manually or through connected data feeds from various scoreboard controllers such as OES, Whiteway and Fairplay. Support for other controllers can be added on demand. Applicable panels will change information based on League Rules to assist operators in broadcasting with the correct graphics/information for that league. 

*SportApp software can only run on the Live Book GFX Sports Graphic System. Software not sold separately.

 

  • Team score control
  • Touchdown score animations
  • Down and distance
  • Ball on yardage indicator
  • Team challenge and official review
  • Flag and penalty control
  • Timeouts left and taken
  • Team possession indicator (NCAA)
  • Quarter indicator
  • Game clock and play clock
  • Network and timed sponsor logo
  • Header message
  • Go to break scoreboards and locators
  • OES support
  • Quick action buttons

  • Team score control
  • Timeouts left and taken
  • Bonus and double bonus (NCAA)
  • Timeout countdown clock (NBA)
  • Team possession indicator (NCAA)
  • Quarter indicator
  • Game clock and play clock
  • Network and timed sponsor logo
  • Header message
  • Go to break scoreboards and locators
  • OES and Tissot support
  • Stats builder and playout
  • Quick action buttons

  • Team score control
  • Goal score animations
  • Penalty cards
  • Substitutions
  • Quarter indicator
  • Game clock (Bidirectional)
  • Stoppage time
  • Network and timed sponsor logo
  • Header message
  • Go to break scoreboards and locators
  • OES support
  • Quick action buttons

  • Team score control
  • Homerun score animations
  • Inning and top/bottom
  • Box score/score by inning
  • Runs, hits and errors
  • Balls, strikes and outs
  • Runners on bases
  • Pitch count
  • Pitch speed (radar gun support)
  • Due up with roster headshots
  • Header message
  • Go to break scoreboards and locators
  • Insert graphics
  • Extended roster

  • Team score control
  • Goal score animations
  • Penalty clocks (multiple modes)
  • Penalized player and penalty
  • Goal scorer and assists
  • Individual player stats
  • Team comparison stats
  • Extra game situations
  • Network and timed sponsor logo
  • Header message
  • Go to break scoreboards and locators
  • OES support

Key Features

Preview and Program

The real-time Preview Window allows you to queue up graphics and data, while the Program Window allows for real-time monitoring of the system's HD-SDI or IP (Tricaster/VMix/Wirecast via NDI) output. 

Network and Sponsor Logos

The Live Book GFX supports full HD animated network and sponsor logo insertion. Logos can be easily added on game day by simply dropping into the appropriate folder. The times sponsor feature allows for accurate sponsorship animations while removing tedious work from the operator. 

Game Setup

All game settings are controlled through a Settings Window in each SportApp. From this dialog, you can select the appropriate league to apply game rules. Select preloaded Home and Visitor Teams and utillize our easy add, delete or edit team dialog for quick game day changes.

In-venue Controllers

Periods/quarters, game clock, shot/play clock, penalty clocks and score panels can be controlled manually or through connected data feeds from various scoreboard controllers such as OES, Whiteway and Fairplay.

OCR Video to Text

The new DVE OCR (Optical Character Recognition) is a built-in feature that allows a camera feed of the scoreboard to be fed into the Live Book GFX and be read as true data. The easy-to-use OCR Features takes minutes to set up and simulates a clock feed for your broadcast.

DVE Video Insertion

If no scoreboard controller is available, the SportApp DVE clock feature can overlay the Game Clock and Shot/Play Clock onto the scorebug, allowing it to animate in and out with your graphics.

Insert Graphics

The Insert Graphics feature allows you to go to air with a wide range of graphics, such as lower thirds, full screens, watermarks, line ups and much more. This feature can also let you take full screen clips up to 1080p to air, and utilize Player-Driven Data from preloaded rosters to quickly insert player and team information, including headshots and logos. 

In-game Statistics

With an FTP connection to Stat Crew or Presto Sports machine, the Live Book GFX can read and generate live in-game statistic graphics quickly and easily. Through custom Stat Builders, the operator can build different layouts of stats ahead of or during the game and push them out to air in seconds. The revolutionary "Refresh" button assures any prebuilt stats are using the latest information before taking them to air. 

Extended Roster

The SportApps support rosters via manual input or imports from excel and CSV roster files, including ESPN3 file formats. Roster information, including headshots, can be utilized by a wide variety of graphics. Through Player Drive Data, the roster information can allow operators to quickly and easily build player-specific insert graphics that grab team and player information automatically upon player selection.

Technical Resources

Access guides, manuals and software updates.

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The Dashboard

Asset Management, OTT Graphics Library and Learning Center.

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