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DakClassroom Software Equipment Guide

About This Guide

This guide provides DakClassroom educators with a curated list of software and hardware commonly used in live event production, content creation, and video board operations. Its purpose is to help instructors understand the tools that support classroom learning while providing recommendations for equipment and software that can be used to build or expand a production program.

Each item in this guide includes:

  • Category – The type of software, hardware, or production tool.

  • What It Is & Why It Matters – A brief explanation of the tool's purpose and how it contributes to the live event production workflow.

  • Where It's Taught in DakClassroom – References to the chapters and lessons where students learn the concepts, skills, or workflows related to that tool.

  • Dak Picks – Recommended products, platforms, or equipment options that align well with DakClassroom instruction and real-world production environments.

The recommendations included in this guide are based on industry-standard workflows used in scholastic, collegiate, and professional sports productions. While specific equipment may vary from school to school, the underlying concepts remain the same. The goal is to help educators create authentic learning experiences that prepare students for real-world production roles.

How to Use This Guide

For New Programs

Use this guide to identify the foundational tools needed to begin teaching video production, content creation, and live event operations. Focus on understanding the role each piece of equipment plays in the overall workflow before investing in additional technology.

For Existing Programs

Use the curriculum references to connect classroom instruction with the tools students use during productions. This can help instructors prioritize equipment purchases, reinforce learning objectives, and identify opportunities to expand production capabilities.

For Facility and Program Planning

Whether you're building a classroom studio, supporting a student broadcast team, or operating a venue control room, this guide can serve as a roadmap for evaluating software and hardware needs. The curriculum references make it easy to see how each tool supports specific learning outcomes within DakClassroom.

Tip: Not every program needs every piece of equipment. DakClassroom is designed to teach transferable production skills that can be applied across a wide range of software platforms, cameras, audio systems, and venue technologies. Start with the tools that fit your goals, budget, and facility, and expand as your program grows.

Category

What it is/Why it Matters

Dakclassroom Logo Icon White Digital Taught in DakClassroom

Dak Picks

Field Cameras

Portable cameras used for capturing highlights, B-roll, interviews, or behind-the-scenes content outside the control room. These cameras are ideal for student crews filming media-day segments, social content, or creative video projects that complement the main live broadcast.

Foundations:

Chapter 1 - Exploring the World of Video Board Production

Chapter 7 - Game Day Live: Live Sports Production and Replay

Production:

Chapter 3 - Producing Media for the Season and for Your Video Display

  • Sony PXW-Z190

Production Lighting

Lighting used to ensure subjects and sets are well-lit for video capture; critical for professional image quality.

Production:

Chapter 3 - Producing Media for the Season and for Your Video Display

Chapter 4 - Content and Graphics Creation

  • Three-point lighting kit

  • On-camera LED light

  • Diffuser

Audio for Field Production

This category covers hardware for capturing high-quality sound in the field and in the studio. Students learn to record interviews, ambient sound, and voiceovers.

Foundations:

Chapter 3 - Capturing soundscapes: game day audio production

Production:

Chapter 3 - Producing Media for the Season and for Your Video Display

  • Wireless lavaliere microphone

  • Handheld microphone

  • Audio Recorder

  • Headphones

Replay Systems

Tools that record and instantly play back live clips for highlights and crowd moments.

Foundations:

Chapter 7 - Game Day Live: Live Sports Production and Replay

  • Live Switch

Broadcast Cameras

Cameras designed for video quality, manual control, and connection to switchers or recorders (SDI/HDMI).

Foundations:

Chapter 7 - Game Day Live: Live Sports Production and Replay

Production:

Chapter 7 - Game Day: Running the Show/Live Production

  • Camcorder or mirrorless camera

  • Tripod with fluid head

  • Rain cover

Live Broadcast Audio Equipment

Mixers, microphones, and routing used to manage live event sound.

Foundations:

Chapter 3 - Capturing soundscapes: game day audio production

Production:

Chapter 7 - Game Day: Running the Show/Live Production

  • Audio mixer

  • Commentary headsets

Daktronics Displays

LED display systems used for in-venue scoreboards, ribbon boards, and video walls.

Foundations:

Chapter 1 - Crafting Dynamic Visual Narratives

Chapter 2 - Mastering Cutting-Edge Visual Technology

Chapter 8 - Empowering Event Excellence

Chapter 9 - Mastering Daktronics Content Studio

Chapter 10 - Metrics Mastery

  • Daktronics High School Series Displays

  • Indoor or outdoor videoboards

  • Scorers Table

  • Ribbon Board

Video Switching Monitors (Multiview/Preview)

Program and preview monitors to view sources before switching them live.

Foundations:

Chapter 7 - Game Day Live: Live Sports Production and Replay

Production:

Chapter 7 - Game Day: Running the Show/Live Production

  • Live Switch

Category

What it is/Why it Matters

Dakclassroom Logo Icon White Digital Taught in DakClassroom

Dak Picks

Video Editing Software

Software used to capture, trim, and produce finished videos such as hype reels, player profiles, and sponsor features.

Production:

Chapter 4 - Content and Graphics Creation

Chapter 8 - Game Day: Post-Production and Post-Show

  • Adobe Premiere Pro

Content Design Software

Software used to design and create visuals for sponsor ads, social media posts, video board graphics, player headshots, and school announcements. Graphics tools allow students to learn composition, branding, and visual storytelling—key skills for both in-venue and digital production.

Foundations:

Chapter 6 - Content Creation and Configuration

Production:

Chapter 4 - Content and Graphics Creation

  • FrameWrx by Daktronics

Audio Editing Software

This category covers software for cleaning, mixing, and editing audio during post-production. Students learn to edit and enhance audio for video content or live playback.

Foundations:

Chapter 3 - Capturing soundscapes: game day audio production

Production:

Chapter 3 - Producing Media for the Season and for Your Video Display

  • Adobe Audition

Video Switching

Hardware or software that selects between multiple live camera feeds and graphics during a show.

Foundations:

Chapter 7 - Game Day Live: Live Sports Production and Replay

Production:

Chapter 7 - Game Day: Running the Show/Live Production

  • Live Switch

Game-in-Progress Scoreboard Data Stream

Software for lower-thirds, score bugs, sponsor logos, and animations.

Foundations:

Chapter 7 - Game Day Live: Live Sports Production and Replay

Chapter 9

  • Live Switch

  • Content Studio

Display Integration (Daktronics)

Display Control: Tools that synchronize broadcast content with LED video displays and scoreboards.

Foundations:

Chapter 2 - Mastering Cutting-Edge Visual Technology

Chapter 8 - Empowering Event Excellence

Chapter 9 - Mastering Daktronics Content Studio

  • Daktronics Show Control: Display Studio & Content Studio

Streaming Software & Encoders

Software that captures the live feed and sends it online.

Foundations:

Chapter 7 - Game Day Live: Live Sports Production and Replay

  • Live Switch